Emery Sutherland – Navajo Nation, Computer Aided Design / Drafting and Network Management; Ty Shurley – Navajo Nation, Pre-Engineering and Computer Aided Design / Drafting; Christian Martinez – Pueblo of Laguna, Network Management; Nader Vadiee, Ph.D., SIPI Engineering Professor, Team Faculty Advisor, SIPI-NASA I-CMARS Program PI and Schulte Cooke – Navajo Nation, Liberal Arts & Geospatial Information Technology
Published April 25, 2017
ORLANDO — Students from colleges and universities from across the nation recently participated in a robotic programming competition at NASA’s Kennedy Space Center in Florida. Their research may lead to technology which will help astronauts find needed resources when exploring the moon or Mars.
In the spaceport’s second annual Swarmathon competition, aspiring engineers from 20 teams representing 22 minority serving universities and community colleges were invited to develop software code to operate innovative robots called “Swarmies.” The event took place April 18-20, 2017, at the Kennedy Space Center Visitor Complex.
In her welcoming remarks, Kennedy’s deputy center director, Janet Petro, pointed out to the students that their endeavors to develop robotic software code are more than an academic exercise.
“All of the work that you have done – designing, coding, testing – will soon be put to the ultimate test,” she said. “You should be extremely proud of your accomplishments. You have shown tenacity, problem-solving, teamwork and innovation – all qualities that NASA highly values.”
SIPI Team competing in the Physical Competition
The team from Southwestern Indian Polytechnic Institute (SIPI) in Albuquerque, New Mexico won this year’s Swarmathon capturing a $5,000 cash prize. SIPI’s team is the only participating team to place two years in a row. In 2016, the took 3rd place in the Physical Competition.
The small, four-wheeled Swarmie robots were designed through a collaboration between Kennedy’s Swamp Works laboratory and the University of New Mexico. It is a technology that could revolutionize space exploration by more effectively and efficiently locating hidden resources while astronauts explore distant destinations.
Computer scientists are developing Swarmies to focus not so much on the hardware, but the software. The Swarmathon is designed to help students improve their skills in robotics and computer science, as well as integrating software with hardware. What makes these robots noteworthy is the coding each carries in its silicon brain that makes them search for water, minerals and elements that could be refined into useful resources such as building materials or rocket fuel.
SIPI Team with trophy and prize: Schulte Cooke – Navajo Nation, Liberal Arts & Geospatial Information Technology; Emery Sutherland – Navajo Nation, Computer Aided Design / Drafting and Network Management; Christian Martinez – Pueblo of Laguna, Network Management and
Ty Shurley – Navajo Nation, Pre-Engineering and Computer Aided Design / Drafting
Nader Vadiee, Ph.D., SIPI Engineering Professor, Team Faculty Advisor, SIPI-NASA I-CMARS Program PI
NASA’s Minority University Research and Education Project (MUREP) selected the University of New Mexico to manage the Swarmathon challenge in a joint effort with the agency. Through the MUREP program, NASA’s goal is to increase the number of NASA-focused science, technology, engineering and mathematics, or STEM, experiences that engage underrepresented groups in active education.